GPUCommandEncoder: copyBufferToBuffer() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The copyBufferToBuffer()
method of the
GPUCommandEncoder
interface encodes a command that copies data from one GPUBuffer
to another.
Syntax
copyBufferToBuffer(source, destination)
copyBufferToBuffer(source, sourceOffset, destination, destinationOffset, size)
Parameters
source
-
The
GPUBuffer
to copy from. sourceOffset
Optional-
The offset, in bytes, into the
source
to begin copying from. destination
-
The
GPUBuffer
to copy to. destinationOffset
Optional-
The offset, in bytes, into the
destination
to begin copying to. size
Optional-
The number of bytes to copy.
Note:
The sourceOffset
, destinationOffset
, and size
can be omitted if you are copying the entire source buffer to the destination buffer.
Return value
None (Undefined
).
Validation
The following criteria must be met when calling copyBufferToBuffer()
, otherwise a GPUValidationError
is generated and the GPUCommandEncoder
becomes invalid:
- The
source
'sGPUBuffer.usage
includes theGPUBufferUsage.COPY_SRC
flag. - The
destination
'sGPUBuffer.usage
includes theGPUBufferUsage.COPY_DST
flag. size
,sourceOffset
, anddestinationOffset
are all multiples of 4.- The
source
'sGPUBuffer.size
is greater than or equal tosourceOffset
+size
. - The
destination
'sGPUBuffer.size
is greater than or equal todestinationOffset
+size
. source
anddestination
are differentGPUBuffer
s (you can't copy from and to the same buffer).
Examples
In our basic compute demo, we use copyBufferToBuffer()
to copy the contents of our outputBuffer
to the stagingBuffer
.
// …
// Create an output buffer to read GPU calculations to, and a staging buffer to be mapped for JavaScript access
const outputBuffer = device.createBuffer({
size: BUFFER_SIZE,
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
});
const stagingBuffer = device.createBuffer({
size: BUFFER_SIZE,
usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
});
// …
// Create GPUCommandEncoder to encode commands to issue to the GPU
const commandEncoder = device.createCommandEncoder();
// …
// Copy output buffer to staging buffer
commandEncoder.copyBufferToBuffer(
outputBuffer,
0, // Source offset
stagingBuffer,
0, // Destination offset
BUFFER_SIZE,
);
// Since we are copying the entire buffer, this can be shortened to
// commandEncoder.copyBufferToBuffer(outputBuffer, stagingBuffer);
// …
Specifications
Specification |
---|
WebGPU # dom-gpucommandencoder-copybuffertobuffer |
See also
- The WebGPU API